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Course syllabus on virtual worlds

Here is the syllabus of the virtual worlds course that I’ll be teaching this term at Lawrence University. It is still in revision, so I’ll be updating it till it is finalized. Pwnd!!! Order, Conflict,...

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Musings of a Casual MMO player: On LFR, suburban gaming experience, and “back...

Edward Castronova suggests that recent MMOs have become more like Massively Single-Player games rather than environments that foster a communal experience and collaborative effort. One of his recent...

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New article on Second Life, griefing groups, and paramilitary organizations…

At long last, my article, “Negotiating governance in virtual worlds: grief play, hacktivism, and LeakOps in Second Life,” is published in the New Review of Hypermedia and Multimedia for those...

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Consent to being monitored… for a monthly fee, of course

So… Elder Scrolls Online is about to be released! Yay… then I clicked on the EULA they posted online because… well just because. I don’t know, I am about to teach my Virtual Worlds class again this...

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Recap of EVE Online Fan Fest

Last year, EVE Online celebrated its tenth year anniversary. An extraordinary feat for any game to have survived a decade while maintaining the interest of its player base… This is especially true for...

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How I stopped worrying about getting ganked and learned to love destruction

If you’ve experienced  virtual worlds,  you know that economy is an integral part of the experience. It is what makes a world come alive. In fact, economic activity is the selling point of virtual...

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Training in EVE…

After 6 months actively playing EVE, I am finally beginning to understand and enjoy EVE. No game is merely just shoot and kill, but this game in particular requires an elaborate strategy to survive....

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Goonswarm meetup – Summer edition

Just wrapped up yet another Goonswarm meetup in Madison. And the nerd-o-meter was off the charts. Seriously. Much fun was had by all. Time was spent playing the Battlestar Galactica board game into the...

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New article draft: When Inmates Run the Asylum

So, I just finished the first draft of my article on peer surveillance in virtual worlds. The draft is available here. This will be a chapter in the current book I am working on, Grief Play: The Art of...

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The VR Bu(g)zz

Oculus Rift, Project Morpheus, CastAR by Technical Illusions, Glyph by Avegant, Google Cardboard VR, Mark IV by Gameface, Durovis’s Dive VR, InfinitEye by InfinitEyeVR… VR is ON… and in a big way. It...

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